Gets or sets the priority (base z index) of all layer canvases.
Namespace:
Ptv.XServer.Controls.Map.Layers
Assembly:
Ptv.XServer.Controls.Map (in Ptv.XServer.Controls.Map.dll) Version: 1.7.10.0
Syntax int Priority { get; set; }
Property Priority As Integer
Get
Set
property int Priority {
int get ();
void set (int value);
}
abstract Priority : int with get, set
Property Value
Type:
Int32See Also